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The only problem i had with it was the voice of the Prince, but i got used to it after I played it a lot. I wish it was easier to find the light seeds too. Overall it is a very easy relaxing game, I recomend it
She's slows you down way too much. Life is too short and there are too many great games out there to waste time on this. She can climb on her own everywhere else, why does she need to hang off the Prince on the vines. Get off my back. And then there's the enemies themselves--the same ones over and over.
Button presses are so unresponsive, it's very frustrating. In this one he is so slow you can barely move without getting hit. And he has only a few moves. Booooorinnng. Sure, moving through environments is still pretty fun and looks pretty good.
I had high hopes for this game. Then you've seen it all and it's pretty boring.Also, the way that Elika constantly has to jump on your back when you climb on vines or she gets in the way when you are hanging on a crack, etc. And why, if you've "healed" a land, are there still enemies. In previous POP games, the prince could jump over and around enemies hacking and slashing and moving fast. It's HORRIBLE. And Elika in battle is fairly useless.
He is the most sluggish character I've played in a long time. But my real gripe is combat. For the first couple hours. I get so annoyed seeing "L2" constantly blinking.And no other characters except the two main ones. The story. Backtracking through the same environments over and over is BORING and very reminiscent of the lackluster gameplay of that other Ubisoft game, Assasin's Creed, which I could not wait to finish it was so repetitive and boring. The prince controls like a wooden figure. Fast enough in most cases is next to impossible.
Don't expect anything like Tomb Raider or Call of Duty with lots of different characters appearing. I loved the previous ones in the series and the screen shots I saw before this game released promised a visually stunning game with similar gameplay.Unfortunately, the wonderful acrobatics of the prince in the previous installments are gone. No great cut scenes to futher the narrative, just Elika yapping non-stop and repeating herself. There barely is one so the entire game just feels like running around collecting orbs and doing the same crap over and over. The cool battle acrobatics are all but missing. It's basically Prince and Elika and a couple different monsters you see over and over. In short, play this game only if you have a lot of free time or money to waste. is really annoying.
The "story", which is super basic, is only told through Elika's constant talking. Combat is further made cheap by bosses who regain health way too easily and the fact that Elika will come in and "save" you if you do not push a specific button fast enough. She can take a small chunk out of the enemie's health bar but otherwise she's terrible. Basically, a completely empty world. Too boring, too unbalanced, too frustrating, too everything but fun.
It's too bad the game is too unresponsive to effectively use it. Failure to do so generally results in "death" (more on that later). Elika throws in background story about the kingdom throughout the game, supposedly giving you a reason to fight for these people. That's pretty amazing considering the only time you encounter a load screen is teleporting between lands.MUSIC/SOUND: The voice acting was nice; not too over-the-top, but the American accents threw me off at first. The attack tree is a cool concept, in which you string together the four attack styles to inflict maximum damage.
Entire concept of the game. The music consists of lovely orchestral arrangements, tinged with some Arabian-sounding voice riffs and instrumentation. Buy it used or rent it. When you arrive at certain vantage points, you can see all the way back to a previous area, where you might have missed picking up an item or two. The characters have a slight comic-book feel, with black outlines around them. There are some ambient sounds such as the occasional birdsong or flowing water, but nothing really memorable.
Here's what we thought of the game.GRAPHICS: Gorgeous. Sound effects are sparse, mostly consisting of grunts and thuds associated with flinging yourself around. to release Ahriman to revive Elika. Elika sacrifices herself to seal Ahriman back into his prison, and the credits roll as you leave the temple with her lifeless body.
My biggest gripe about it was that there are like four tracks for the entire game. Woo hoo.THE FINAL WORD: It's worth playing once, but don't pay full price for this. The conversations can go on for a little too long. Don't waste your time.***END SPOILER***STORY: Overall, it's a compelling concept. live animation. The pattern becomes boring very quickly, especially when you have to retrace your steps multiple times to get all the light seeds.***SPOILER ALERT***Once you have gathered enough light seeds to get all of Elika's powers, there is no incentive to gather more, unless you are just looking to earn trophies. My husband is a big fan of Uncharted: Drake's Fortune, and in watching the previews for this game, we thought the gameplay would be along those same lines.
We were speechless.***END SPOILER***REPLAY VALUE: None. Only by restoring the fertile grounds all over the kingdom can you keep him imprisoned. We learned this the hard way, much to our chagrin. An evil god named Ahriman has been released and is threatening to take over the world, corrupting everything in his path. As you collect light seeds, she gains new abilities which allow her to fling you to new areas.
In addition to your normal attacks, a button sequence may appear on the screen that you must match in order to pull off a defensive move against a major attack. It gets old quick, and if you spend more than an hour playing, the music will haunt you in your sleep.CONTROLS: Run, smash the X button about six times, (hope you) land on something, repeat. The creators were not going for realism, but it is often difficult to tell if you are viewing pre-rendered cut scenes vs. You do not have to follow a particular path to complete the game, but some areas can only be accessed after you gain the power required. We are newcomers to the Prince of Persia series, so we had no prior frame of reference in terms of storyline or combat skills. She also keeps you from dying if you fall or get absorbed by the corruption. One major problem is that you use the X button for almost every action (except for that one O that sneaks in every so often), and when the computer thinks you wanted to climb instead of running along the wall, or that you wanted to jump instead of sliding down to a ledge, you spend a lot of time re-playing long sections.
You will have to defeat the same boss five times in each section. But you just can't go on without her, so you are forced (yes, forced). Boy, were we wrong. The entire story is completable in less than 10 hours. Of course, they just had to go and ruin it at the end.***MAJOR SPOILER ALERT***You literally undo every bit of your hard work at the end of the game. You travel with an AI character, Elika, who provides tidbits of information and helps you navigate the kingdom. Hopefully this review will save you some money and frustration. There are four sections, all connected to a central hub, which is the temple.
The landscapes are vast and creatively constructed to maximize your acrobatic movements. There is no change in gameplay if you play it through a second time, unless you count being able to change outfits. Boss battles became so frustrating that we almost decided not to finish the game. The timing of these button presses is anyone's guess; we tended to actually have success about 30% of the time.GAMEPLAY: The general pattern of the game is to navigate an area, defeat the boss, gather light seeds, and repeat. THEN you have the actual ending. Even if you're not totally turned off by the repetitive and frustrating gameplay, the story is so short that you can finish it in a weekend.
I hope there's a sequel.It can get a little repetitive sometimes, for me it was with the boss battles' timed button presses, but not so much that I ever wanted to stop playing it. I finished the game in 2 weeks.A very enjoyable game, from my experience.I'm guessing you'll hate it if you're used to being in the middle of action all the time. 5/8 of the time you just travel and talk to your partner Elika.
Here, not so much pleasure. I'd say the flaw is partially mine except as I said I have if not mastered every other game at least controlled other games well enough to enjoy them and get through them.I have Assassin's Creed from Ubisoft.
I am by no means a great gamer but I can get through most games, even games considered hard. Prince of Persia had a unique and unplayable (for me) combination of being 'easy' and impossible.
And for whatever reason the Prince likes to jump and jump and jump and not necessarily wall climb etc. With Prince I would spend hours 'dieing' at the same spot over and over and over because for whatever reason I could not do the EXACT thing the game wanted me to do.That is its major flaw.
You do not 'die' but you also do not advance at various spots if you can not do the exact aerobatics required of you. The characters and story there are much more compelling and it is beautiful and a true pleasure to play.
Just loads of frustration.
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